Welcome to Hendricks3d.com

I work for Grasshorse LLC as a Technical Artist, R&D and iPhone programmer. I use Object-C to program iPhone games that utilize OpenGLES I use Python, MEL, and C++ to increase productivity by developing tools and researching ways to incorporate new technology. I graduated from Full Sail University with a Bachelor in Computer Animation in 2008. I am familiar with Maya, Python, MEL, LUA, Photoshop, Object-C, C++, 3ds Max, Final Cut Pro, Shake and more.
Check out my Scripts, and my Demo Reel.
Check out my Scripts, and my Demo Reel.

